Reeves interactive
GameXL
Montréal, July 6, 2006
GameXL teams up with World Cyber Games
to launch the first nationwide online tournament
with $10,000 in prizes.
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Reeves interactive
Microplay Online
Montreal, April 19, 2005
A first in Québec.
Networked multiplayer gaming for high-speed Internet users: Vidéotron and Reeves Interactive launch Microplay Online

Montréal, April 19, 2005 - Vidéotron and Reeves Interactive announce the launch of Microplay OnlineTM, a new service that will let subscribers to Vidéotron¹s broadband Internet services play online games on a Québec-wide private network, thanks to a collaboration among Vidéotron, Sun Microsystems, Reeves Interactive and Le SuperClub Vidéotron.
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Reeves interactive
Grande Ourse Cyber Investigations or How to Spend Long Winter Nights in Front of a PC in a Constructive Manner
Montreal, December 21, 2004
Grande Ourse’s sequel will have its official Web site at : www.radio-canada.ca/grandeourse. Reeves interactive developed cyber investigations that will ask a lot of cyber detectives this time around. Luckily for them, Radio-Canada will host a Forum for cyber investigators to exchange hints among themselves to accelerate their quest. Specialists contributed to the contents. They are Jacques Lacoursière, a Quebec historian, Doctor Françoise Baylis, a bioethics specialists and Pierre Chastenay, astronomer at Montreal’s Planetarium.
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Reeves interactive
The mysteries of Grande Ourse on the web at www.radio-canada.ca/grandeourse
Montreal, January 14, 2004
The official Website of the Grande Ourse television series is at www.radio-canada.ca/grandeourse. Viewers following the series can go online and, by signing up as cyber-detectives, solve a number of mysterious occurrences inspired from the TV series. They will have 48 hours after an episode of the series has aired to complete an Internet investigation report. In addition to video excerpts from the program and several interactive games on the site, Internet visitors will also find a collection of texts by anthropologist Serge Bouchard.
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Reeves innovation
Reeves Communication to receive financial support for TraceRight.
Montreal, October 29, 2003
Backed by endorsements from the Union des
Artistes (UDA) and the Société des auteurs et compositeurs dramatiques (SACD), Reeves Communication Inc. can now count on official support from SPINC in developing its digital rights management system for online audiovisual
works.
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Reeves interactive
A Web-TV convergence project for the Grande Ourse television series
Montreal, June 13, 2003
Thanks to a major financial contribution from the Bell Broadcast and New Media Fund, new-media agency Reeves Interactive plans to develop an innovative Web-TV convergence concept for January of next year.
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Reeves innovation
Quebec company vies for Canadian Heritage rights management support
Montreal, March 21, 2003
A small Quebec rights management company has begun a public relations push to find federal support for a Canadian cultural content portal that would ensure artists get paid for digital distribution of their works...
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Reeves innovation
Globe and Mail Article
Montreal, March 11, 2003
Reeves Communication, a communication agency for new media specializing in interactive marketing consulting and services, Web production, and multimedia, has announced it will work with Canadian rights-management groups to develop an open-source digital-management of rights system tailored to protecting Canadian cultural and artistic works on the Internet...
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Reeves innovation
Digital rights software to protect CanCon copyright
Montreal, March 10, 2003
An open source solution may provide a less expensive alternative to RealNetworks and Microsoft in the distribution and remuneration of digital works...
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Reeves innovation
Reeves to develop Canadian rights management system
Montreal, March 10, 2003
Reeves communication will work with Canadian rights management bodies to develop a solution for monitoring digital works on the Internet that protects Canada’s unique cultural and artistic heritage...
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Reeves interactive
GameXL
Montréal, July 6, 2006
GameXL teams up with World Cyber Games
to launch the first nationwide online tournament
with $10,000 in prizes.
More >>

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